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Block hunt

Note

Block hunt is not supported on Minecraft 1.8.

Block hunt is not necessarily a game mode itself, but an extension of the other game modes. When enabled on a map, hiders will be prompted to disguise as a block. If hit or moved, the block will become undisguised and will be visible to other hiders or seekers. If stationey for a period of time, the block will solidify and will blend in with the environment. The rest of the game runs as it normally would.

Spiggot/PaperMC servers use falling sand as the undisguised block while Fabric uses display entities. This doesn’t matter for gameplay, but it’s to be noted.

Note

Players disguised can see their own player character but other players will not be able to.

Setup

Block hunt is enabled on a per-map basis, and is disabled by default. To enable or disable block hunt on a map, run /hs map blockhunt enabled <map> <true/false>.

For a map to pass all checks, it must have at least one block in its blockhunt selection. To add or remove blocks run, /hs map blockhunt block <add/remove> <map> <block>. To list a map’s blocks run /hs map blockhunt block list <map>.